Kinect Bowls

A 3D motion based group project

Development

Result

Key Details

Made using C++, the Kinect 1.8 API and a library created by a lecturer to utilise OpenGL from a previous assignment.

2nd year University Group Assignment - Graded as a 1st.

This brief was given by a NHS researcher to come up with a game that will aid recovery for people with freezing in Parkinson's Disease.

Required research into Kinect, 3D maths and using Git in a team.

I was the physics and gameplay programmer, I helped with the Kinect input and I was also the project manager.

Source code on GitHub

Online version of the documentation

About

This was my first Group Project assignment at Bournemouth University. For this assignment we were told to create a game demo that follows a brief given along with all the paperwork. This was set by a NHS researcher to come up with a game that will aid recovery for people with freezing in Parkinson’s Disease. As such we decided to create a Kinect version of Bowls that had audio and visual cues to help aid the recovery. I was the physics and gameplay programmer for this project. I also helped with the Kinect input to do with the actual throw of the ball and was the project manager. We used the OpenGL wrapper that we were given for a previous assignment for the basic backend for the game. For this assignment we were not given any help with the project so we had to do research into things such as 3D maths, Kinect input and using Git in a team. This assignment was graded a 1st.

Other Team Members

Richard Hancock - Portfolio





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